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SL4A Scripting on Captivate
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10.02.2010 04:11 PM
All.
I am interested in using the SL4A scripting environment on my Captivate, but it seems AT&T has the device restricted against this. Does anyone know what gives that such a valuable development tool would be off limits? Is there an AT&T approved work around?
Thanks
Re: SL4A Scripting on Captivate
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10.04.2010 11:07 AM
Groberts,
Where are you blocked? To install the apk file on your Captivate, you need to use the Android debug Bridge. Please look at our tech tip: https://developer.att.com/developer/forward.jsp?pa
If this is not your blocking point, can you please tel me where you are stuck?
Re: SL4A Scripting on Captivate
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10.05.2010 08:53 PM
I managed to get the sl4a installed and working. To do this, I had to use adb to pull the sl4a.apk file down to my computer, the install from there.
I then tried to setup a couple of interpreters. I used sl4a to add the interpreters, but the restrictions that ATT has on th phone force me to repeat what I did to install the sl4a.
The installs of both scripts succeeded but when I use sl4a to view the available interpreters only one called shell is shown. I'm inclined to blame this on the restriction. Elsewhere on the net people always "root" there device before trying any of this.
So here I am with sl4a installed and supposedly two interpreters installed as well, but all is well. I can't access the interpreters.
Re: SL4A Scripting on Captivate
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10.08.2010 01:49 PM
I assume you mean all is NOT well.
I do not think you need to root your device to run SL4A. Here is a tutorial where they got it up and running on another Android device (running 2.2):
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